Expansion edict

The expansion edicts decide how many BPs the kingdom is spending on expanding into new, unoccupied land.

Current level: Standard

Expansion Edicts:
Isolationist (-1 hex claims, 2 stability, 1 loyalty, -2 economy, -1 consumption)
Cautious (+ 1 stability, -1 economy)
Standard (no adjustments)
Aggressive (1 hex claims, -1 stability, -1 loyalty, 1 economy, 1d4 consumption)
Imperialist (2 hex claims, -2 stability, -2 loyalty, 2 economy, 2d4 consumption)

Expansion edict

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