The taxation edict describes how much income the realm gets from its taxes.
Income means how many BP:s the realm earns per turn.
Current level: CRUSHING taxation
Minimal (Economy check/5 income, 8 economy, 8 loyalty)
Light (Economy check/4 income, 4 economy, 4 loyalty)
Normal (Economy check/3 income)
Heavy (Economy check/2.5 income, -4 economy, -4 loyalty)
Crushing (Economy check/2 income, -8 economy, -8 loyalty)
The Loyalty penalty is currently halved due to the presence of a Waterfront (included in the chart above)